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A bit more about me...

I started learning classical guitar from a young age before deciding to pick up an electric in my teens (as is tradition). By the time I was studying at the Academy of Contemporary Music I was playing a range of funk, rock, metal and pop bands.

Since graduation I have scored small projects for theatre and film as well as tutored advanced music theory . On the side I breath fire for festivals and play banjo in a pirate band.

My love of video games, and excitement at the possibility of recording music that could grow and evolve as though it were being performed live, led me to studying a Masters in Sound and Music for Interactive Games at Leeds Beckett University. I have since been involved in multiple game jams and decided to focus my attention on dynamic music systems that allow performative freedom of music beyond the recording studio.

Main skills: Sound Design, Music Design, Composition, Wwise, FMOD Studio, UE5 and Blueprints, Ambisonics, Dolby Atmos, Reaper, Ableton

Secondary skills: Unity, Basic C#, Studio Recording, Field Recording, Max MSP, GitHub, Pro Tools

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